Function: drawDiscNodeHover()
drawDiscNodeHover<
N
,E
,G
>(context
,data
,settings
):void
Draw an hovered node.
- if there is no label => display a shadow on the node
- if the label box is bigger than node size => display a label box that contains the node with a shadow
- else node with shadow and the label box
Type Parameters
• N extends Attributes
= Attributes
• E extends Attributes
= Attributes
• G extends Attributes
= Attributes
Parameters
• context: CanvasRenderingContext2D
• data: PartialButFor
<NodeDisplayData
, "x"
| "y"
| "label"
| "color"
| "size"
>
• settings: Settings
<N
, E
, G
>
Returns
void